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You make/grade your reference shot(s), put them in a library (which you could call "ColorRef") within your working event. There is an easy way to always have a reference shot - and not a still image, but a live piece of footage - open in FCP when you want that. Interesting, I have only messed with test grades and haven't graded a finished project yet, but I know with Color Finale you can do a title grade (I forget what they call it) where you drag a Color Finale Title over top of your scene or your sequence and can do a finishing grade. The second reason why I find Resolve more suitable right now is that every saved grade has a very clear node representation that lets you see at once what stages of correction were just for the clip and should be adjusted after copying the grade to another clip. This is what I hope the still store to do in CFP. For instance, you can't directly compare the scopes which help tremendously in quickly matching shots. you can park the playhead on the reference frame and compare it quickly with "s" (skimmer on the current frame on/off). you can make a freeze frame of the reference by hitting alt+f and move it over all your other shots, making the splitscreen manually (cumbersome).Ģ. Within FCP X, there are two workarounds for this (maybe you know a better one):ġ. You start with a defining shot, and you then compare the rest to this reference and match them. You don't grade 20 shots separately, you grade the sequence.
#COLOR FINALE PRO MANUAL#
The two most prominent for me are (1) saved grades represented by stills, as described in the Resolve manual page 600: Grading in Resolve, despite the necessary roundtrip, is still more comfortable than grading in FCP X, for different reasons. Yeah, I assume it's like LUTx, all of your LUTS are stored in a gallery format and when you go to select one you can swipe through the image to see the original image and the image with the LUT attached.